06 June 2006

TenNapel on Game Design

An interview with Doug TenNapel, who designed The Neverhood, Skullmonkeys, Earthworm Jim and the ridiculously good comic book Creature Tech. He makes some good points, if nothing mind-blowing, and he's efinitely been on the inside of plenty of games, good and bad.

I love him, though he's also possibly crazy.

(sent to me by Birru)

0 Comments:

Post a Comment

<< Home