06 June 2006

TenNapel on Game Design

An interview with Doug TenNapel, who designed The Neverhood, Skullmonkeys, Earthworm Jim and the ridiculously good comic book Creature Tech. He makes some good points, if nothing mind-blowing, and he's efinitely been on the inside of plenty of games, good and bad.

I love him, though he's also possibly crazy.

(sent to me by Birru)

Sprezzatura Productions: News

Also, Sprezzatura might be moving to a new phase as well, joining forces with a compatriot. We'll see, though.

ExRay Records: News

So, this is just a note to say that ExRay Records might be going from a sort of quasi-boutique label to a quasi-"real" label, with the help of Lujo Records. I have worked with Lujo listening to demo submissions for some time now and it's been a good time, but now Erik has proposed that I start my own label.

I have to admit that, partially, I am not sure that starting a record label now isn't like chaining oneself to the limb of some kind of prehistoric animal, beset by its final, dying flails. But, heck, it might be fun. Any ideas?